debugmenu.io

A remote debug menu for your game. Control it from any browser, anywhere.

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Your Debug Menu, Evolved

Get a debug menu in your game and on the web. Control your game from any browser while keeping your screen clutter-free.

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Non-Intrusive

Keep your game screen clean. All controls live in the browser.

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Access Anywhere

Control your game from any device with a web browser.

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Secure

Session-based access control. End-to-end encrypted.

Use Cases

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QA Testing

Let testers modify game parameters, skip levels, or trigger specific scenarios. Share game state and logs for bug reports.

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Remote Control

Control multiple game instances from a single computer. Perfect for testing, demos, or managing distributed builds.

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Remote Support

Let players opt-in to a remote support session, giving your support team direct access to diagnose and resolve issues.

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Live Demos

Control your game remotely during presentations. Adjust settings, trigger events, and showcase features on the fly. Especially useful for VR applications.

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Multiplayer Debugging

Debug networked games by controlling multiple clients from a single browser window.

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API Access

Get REST and WebSocket API access to your game instance. Build custom tools, integrations, or automate testing workflows.

How It Works

1

Add the SDK

Import the Debug Menu SDK into your game with a single package.

2

Annotate Fields

Mark the fields, methods, and properties you want to expose with simple attributes.

3

Connect & Control

Open the web dashboard, connect to your running game, and control it from any device.

Supported Engines

High-level SDKs for popular engines, or use the low-level WebSocket API from any platform.

Unity
Unreal coming soon
Godot coming soon
Defold coming soon

Ready to Get Started?

Join our Discord community to get early access and be notified when we launch.

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